Idea → Prototype.

For all the stages of crafting a computer chip.

IDEA
CREATE HW + SW
SIMULATE
GENERATE RTL
PROTOTYPE

At the speed of thinking. In one platform.

For all computer architects.

PROVEN · PUBLIC BENCHMARKS

State of the Art.

Evaluated on public benchmarks across the hardware LLM research community. Scored against frontier models and published multi-agent systems. With full citations.

VERILOGEVAL V2
98.7%
#1 on leaderboard[2]
CVDP NON-AGENTIC
94.7%
+51pp vs Claude 3.7[3]
REALBENCH
2.4×
prior state of the art[5]
LIVE│LEADERBOARD::ACTIVE│67 ENTRIES│DB::ARXIV_SYNC
METRIC: PASS@1 / APR
Pinckney et al., NVIDIA · Si2 LLM Benchmarking Coalition · 2025 · Source ↗
FULL BENCHMARK · 5 CIDs · 302 PROBLEMSopen-source eval
USChipCraftX + Claude Opus 4.5286/302 · Iterative@5 · EDA validated
94.7%
USChipCraftX + Claude Sonnet 4.6270/302 · Iterative@5 · EDA validated
89.4%
USChipCraftX + Qwen3.6-35B261/302 · Iterative@5 · local FP8
86.4%
Qwen3.6-35B (raw, thinking)187/302 · single-shot · no pipeline
61.9%
Claude 3.7 SonnetPass@1 · 5-CID weighted avg[3]
43.6%
GPT-4.1Pass@1 · 5-CID weighted avg[3]
39.0%
Claude Haiku 4.5Pass@1[3]
31.8%
LLaMA 3.1 405BOpen-source[3]
28.6%
cid002 · CODE COMPLETION94 problems
Agentrys (ADA · Gen 6)APR · self-improving agent[11]
96.8%
USChipCraftX + Claude Opus 4.588/94 · E 95.8% M 91.3%
93.6%
USChipCraftX + Claude Sonnet 4.688/94 · E 95.8% M 91.3%
93.6%
USChipCraftX + Qwen3.6-35B80/94 · local FP8 · APR
85.1%
ACE-RTL (5×30 budget)APR · agentic system[4]
80.8%
Qwen3.6-35B (raw, thinking)single-shot · no pipeline
47.9%
GPT-5APR[4]
39.4%
Claude 4 SonnetAPR[4]
39.4%
DeepSeek-R1APR[4]
39.4%
o4-miniAPR[4]
37.2%
DeepSeek-v3.1APR[4]
37.2%
Qwen3-Coder-480BAPR[4]
31.9%
ScaleRTL†-32BRTL-specialized · APR[4]
29.8%
Llama4-MaverickAPR[4]
28.7%
cid003 · SPEC TO RTL78 problems
USChipCraftX + Claude Sonnet 4.676/78 · E 100% M 94.6%
97.4%
USChipCraftX + Claude Opus 4.575/78 · E 100% M 91.9%
96.2%
Agentrys (ADA · Gen 6)APR · self-improving agent[11]
96.2%
ACE-RTL (5×30 budget)APR · agentic system[4]
96.2%
USChipCraftX + Qwen3.6-35B74/78 · local FP8 · APR
94.9%
Qwen3.6-35B (raw, thinking)single-shot · no pipeline
73.1%
Claude 4 SonnetAPR[4]
51.3%
ACE-RTL GeneratorPass@1[4]
49.7%
DeepSeek-v3.1APR[4]
48.7%
GPT-5APR[4]
47.4%
o4-miniAPR[4]
45.5%
DeepSeek-R1APR[4]
42.3%
Qwen3-Coder-480BAPR[4]
35.9%
cid004 · CODE MODIFICATION55 problems
USChipCraftX + Claude Opus 4.553/55 · E 96.7% M 96.0%
96.4%
ACE-RTL (5×30 budget)APR · agentic system[4]
90.9%
Agentrys (ADA · Gen 6)APR · self-improving agent[11]
90.9%
USChipCraftX + Claude Sonnet 4.643/55 · E 80.0% M 76.0%
78.2%
USChipCraftX + Qwen3.6-35B43/55 · local FP8 · APR
78.2%
ACE-RTL GeneratorPass@1[4]
65.1%
Qwen3.6-35B (raw, thinking)single-shot · no pipeline
56.4%
Claude 4 SonnetAPR[4]
49.1%
GPT-5APR[4]
45.5%
o4-miniAPR[4]
44.4%
DeepSeek-R1APR[4]
43.6%
Qwen3-Coder-480BAPR[4]
41.8%
Llama4-MaverickAPR[4]
38.2%
cid007 · RTL OPTIMIZATION40 problems
USChipCraftX + Claude Opus 4.539/40 · E 95.5% M 100%
97.5%
USChipCraftX + Claude Sonnet 4.632/40 · E 86.4% M 72.2%
80.0%
USChipCraftX + Qwen3.6-35B31/40 · local FP8 · APR
77.5%
Qwen3.6-35B (raw, thinking)single-shot · no pipeline
70.0%
Claude 3.7 SonnetPass@1[3]
44.0%
GPT-4.1Pass@1[3]
32.0%
Claude Haiku 4.5Pass@1[3]
28.0%
LLaMA 3.1 405BPass@1[3]
20.0%
cid016 · BUG FIXING35 problems
Agentrys (ADA · Gen 6)APR · self-improving agent · Code Debug[11]
100.0%
USChipCraftX + Qwen3.6-35B33/35 · local FP8 · APR
94.3%
ACE-RTL (5×30 budget)APR · agentic system[4]
91.4%
USChipCraftX + Claude Opus 4.531/35 · E 95.2% M 78.6%
88.6%
USChipCraftX + Claude Sonnet 4.631/35 · E 90.5% M 85.7%
88.6%
Qwen3.6-35B (raw, thinking)single-shot · no pipeline
74.3%
GPT-5APR[4]
60.0%
o4-miniAPR[4]
58.8%
Claude 4 SonnetAPR[4]
54.3%
DeepSeek-R1APR[4]
51.4%
Qwen3-Coder-480BAPR[4]
42.9%
REFERENCES
[1]MAGE: Multi-Agent Engine for RTL Code Generation · Source ↗
[2]VerilogEval: Liu et al., NVIDIA & UCSD, ICCAD 2023 · Source ↗
[3]CVDP: Pinckney et al., NVIDIA, 2025 · Source ↗
[4]ACE-RTL: Agentic RTL generation system, NVIDIA, Feb 2026 · Source ↗
[5]RealBench: Jin et al., Chinese Academy of Sciences, 2025 · Source ↗
[6]ChipBench: Zhong et al., UCSD & Columbia, ICML 2026 · Source ↗
[7]OpenLLM-RTL / RTLLM v2: Ahsan et al., HKUST, ICCAD 2024 · Source ↗
[8]Pluto: efficiency benchmark for LLM hardware code, ICLR 2026 · Source ↗
[9]ArchXBench: Purini et al., MLCAD 2025 · Source ↗
[10]ChipAgents: Alpha Design AI, Jan 2025 (press release) · Source ↗
[11]Agentrys: Agentic Design Automation (ADA), self-improving agent, Feb 2026 · Source ↗

All scores are pass@1 unless noted. ChipCraftX uses Iterative@5 with real EDA tool validation (compile → simulate → synthesize). Competitor scores sourced directly from cited papers. Additional benchmarks tracked: ResBench (Guo et al., HEART 2025, arXiv:2503.08823), RTLBench (IEEE ICCD 2025).

PIPELINE

The Right Agent
At Every Stage.

YOUR SPECKemalHW ARCHITECTANALYZEKemalHW ARCHITECTGENERATE RTLAyumiRTL ENGINEERCOMPILEMeiVERIF ENGINEERSIMULATEMeiVERIF ENGINEERSYNTHESIZEHaloLAYOUT ENGINEER
AGENT LEGEND
Kemal

HW Architect

Turns natural language into full SoC architecture specs.

Ayumi

RTL Engineer

Writes production-grade Verilog from architecture specs.

Mei

Verif Engineer

Reads your RTL, writes testbenches that match it.

Halo

Layout Engineer

Physical design oracle. Interprets P&R results and PPA.

Ravi

Bench Evaluator

Manages evaluation suites and feeds results back to the loop.

Dani

Training Engineer

Trains and fine-tunes the hardware LLMs.